Digitalmindsoft and Barbedwire Studios have released a hotfix for their popular real-time strategy game Call to Arms. This update makes weapon balances, updated maps, and fixes localization and translation issues.
You can view the full patch notes down below:
- Added 100m grids to minimaps
- Added new Chinese localization
- Added new vehicle views for BT2, BT5, BT7 and IS1
- Updated map MP Industry: removed ghost humans
- Updated map MP Wotan: removed two craters lost behind the border of the map
- Updated map MP Hills: replaced craters by actual models
- Updated map MP Shirayevo: fixed bridge pathfinding, added hay stamps
- Updated map MP Valley: removed repairable KV-2
- Updated map DCG Kalinin: replaced craters by actual models
- Updated Ba-64 with improved suspension
- Fixed soviet conquest tech tree where BS-3 and Gaz-AAA 72K were available from the onset.
- Fixed russian map localization
- Fixed some weathers with unnatural fog or shadows
- Fixed ejecting shells for DSHK AA and Stand cannons
- Fixed t3476_42 in bot buy menu for conquest
- Fixed spelling of Border Squad in conquest
- Fixed Italian translation to use numbers instead of roman numerals for squad Tier values
- Fixed description for Tier 5 Fallschirmjäger squads
- Fixed crew and CP value of gaz67b for conquest and MP
- Fixed reload sound for Panzer1b
- Fixed self-destructing vehicle so that it reduces score just as if it had been killed by enemy
- Fixed armor penetration and damage for stg44 and mkb42h
- Decreased damage from HE shells to components if they pierce armour. This will make artillery less effective at taking out armoured targets at range.
- Decreased flag tick rate by 25% to extend game durations
- Decreased vehicle kill point rate by 30% to extend game durations
- Decreased AT rifle accuracy slightly
In this article:Barbedwire Studios, Call of Arms, Call of Arms Gates of Hell: Ostfront, Digitalmindsoft, PC, Steam