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Wolfenstein II Designer Says Why They Believe Single-Player FPS Is Dying

In a recent interview with Gamewatcher, Wolfenstein II Designer Arcade Berg was asked his thoughts on why we are seeing a decline in the amount of single-player first-person shooter games in recent years.

Berg gave their personal opinion by stating..

“Personal standpoint? A lot of it is probably money. A good solid multiplayer game will yield great revenue, and people will tell their friends to get a game to play it with them. A multiplayer game on console will require people to keep the disc, whereas a single-player game some people will return it or trade it once they’ve finished with it, and of course developers and publishers don’t see any money from trade-ins. That’s not the consumer’s fault, but there are a lot of aspects like that that get accounted for business-wise.”

Wolfenstein II: The New Colossus releases on October 27 for Xbox One, Playstation 4, PC.

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