In a recent interview with Wired, Microsoft Executive Albert Penello revealed that the Xbox One X was almost smaller than what it is now, but the reason it wasn’t was due to noise. Stating…
“I think for us to have gotten any smaller than this it might have compromised on noise. That’s the other variable out there, we didn’t want this thing to get significantly louder than the Xbox One S. That’s the other dimension that we have to work with in a typical living room. I think people will be impressed with the sound level – it will be a little bit louder at full tilt when you’re running really taxing games at 4K 60fps, but for every other usage case it’s as quiet as an Xbox One S.”
In this article:Microsoft, Xbox One X