During there Star Wars Battlefront II Reddit AMA, DICE answered some questions people had on their upcoming game. One of these questions related to review scores (specifically GameInformer’s 6.5 score of the game) and if they thought the microtransactions impacted the review.
Answering the question, Design Director Dennis Brannvall said..
“I feel that the score was impacted by the feedback on our progression system and obviously would have loved if that wasn’t the case. I believe the gameplay, art, audio and depth warrants higher recognition, but I’m a developer, so I’m not necessarily the most unbiased source. Reviewers are obviously entitled to their own opinions, and we respect that completely.”
When asked how they would make adjustments due to the backlash, Producer Paul Keslin responded..
We care more about how you all enjoy the game and how long you all play the game vs. what its metacritic score is.
As for direct actions, we’ll continue to adapt as fast as possible to things we know aren’t working well. For example we know that Progression needs reworking and that’s on our roadmap as something we need to change – some things can be done quicker than others.
In the meantime we’ll improve and expand on what works and rework or eliminate what doesn’t. Your feedback directly impacts what features fall in which bucket.
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